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Dice (Cryptocurrency version)
This page refers to the game known as "dice," commonly played by Internet casinos that use cryptocurrency for bets and transactions. The game has nothing to do with six-sided dice, but wins and losses are based on a random number between 0 and 10,000. It should also not be confused with other games titled just "dice."
- Contrary to the name of the game, wins and losses are based on a randomly chosen integer between (and including) 0 and 10,000.
- The player will be able to determine either the winning goal or what a winning odds (2 for 1, for example).
- The winning goal will be to either "roll" a number higher than some specified threshold or lower than another one.
- If the player adjusts one element of the bet (winning goal or odds), then the other will be adjusted in such a way that the winning odds are inversely proportional to the probability of winning, ensuring the same house advantage on all possible bets.
Suppose a game is set to have a return of 99%. If the player configures his winning odds to 2 for 1, then the game will adjust his probability of winning as 0.99/2 = 49.5%. Goals that will achieve this are:
- Over 5050
- Under 4950
The player may toggle which of these goals he prefers.
Suppose the player adjusts the winning odds to 3 for 1. Then the game will adjust the probability of winning to 0.99/3 = 33%. Goals that achieve this goal are:
- Over 6700
- Under 3300
I do not know how ties are handled when the winning goal is an integer. The house edge is 0.01% less if ties push compared to ties lose.
The following table shows the winning goals according to the return to player (RTP) for bets that pay 2 for 1. For example, if a winning goal were under 4975, then the return to player would be 99.5%.
Return to Player Guide
Written by:Michael Shackleford