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Reason #2 why the Wizard likes Bovada: No-hassle practice games Most online casinos spend more effort trying to separate you from your money than they do trying to give you a good experience. They have all kinds of popup windows, they usually make you download their software, and if they do offer play-in-browser games then you have to register an account before you can play. And if you register they start sending you emails trying to get you to deposit real money. But Bovada is different. They have no popup windows at all, and their practice games play right in your browser, with no download, and no registration required. You don’t even have to give up your email address. It couldn’t be simpler: just one click and you’re playing the game. I wish all online casinos showed this much respect for their players. Other casinos practically ask for your first born child to play for free. Meanwhile Bovada is patient and does not twist anybody’s arm to play for real money. You can play as long as you like for free with no obligation. The real-money games are available if that’s your preference, but if not, you can play the free practice games for as long as you like without hassle. |
Ask the Wizard - Uncategorized QuestionsIs Timbuktu a real place and if so what country is it in? |
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| Cystic Fibrosis Carrier Rate | |
|---|---|
| Generation | Rate |
| 0 | 0.040000 |
| 1 | 0.039216 |
| 2 | 0.038462 |
| 3 | 0.037736 |
| 4 | 0.037037 |
| 5 | 0.036364 |
| 6 | 0.035714 |
| 7 | 0.035088 |
| 8 | 0.034483 |
| 9 | 0.033898 |
| 10 | 0.033333 |
| 11 | 0.032787 |
| 12 | 0.032258 |
| 13 | 0.031746 |
| 14 | 0.031250 |
| 15 | 0.030769 |
| 16 | 0.030303 |
| 17 | 0.029851 |
| 18 | 0.029412 |
| 19 | 0.028986 |
| 20 | 0.028571 |
| 21 | 0.028169 |
| 22 | 0.027778 |
| 23 | 0.027397 |
| 24 | 0.027027 |
| 25 | 0.026667 |
| 26 | 0.026316 |
| 27 | 0.025974 |
| 28 | 0.025641 |
| 29 | 0.025316 |
| 30 | 0.025000 |
| 31 | 0.024691 |
| 32 | 0.024390 |
| 33 | 0.024096 |
| 34 | 0.023810 |
| 35 | 0.023529 |
| 36 | 0.023256 |
| 37 | 0.022989 |
| 38 | 0.022727 |
| 39 | 0.022472 |
| 40 | 0.022222 |
| 41 | 0.021978 |
| 42 | 0.021739 |
| 43 | 0.021505 |
| 44 | 0.021277 |
| 45 | 0.021053 |
| 46 | 0.020833 |
| 47 | 0.020619 |
| 48 | 0.020408 |
| 49 | 0.020202 |
| 50 | 0.020000 |
| 51 | 0.019802 |
| 52 | 0.019608 |
| 53 | 0.019417 |
| 54 | 0.019231 |
| 55 | 0.019048 |
| 56 | 0.018868 |
| 57 | 0.018692 |
| 58 | 0.018519 |
| 59 | 0.018349 |
| 60 | 0.018182 |
| 61 | 0.018018 |
| 62 | 0.017857 |
| 63 | 0.017699 |
| 64 | 0.017544 |
| 65 | 0.017391 |
| 66 | 0.017241 |
| 67 | 0.017094 |
| 68 | 0.016949 |
| 69 | 0.016807 |
| 70 | 0.016667 |
| 71 | 0.016529 |
| 72 | 0.016393 |
| 73 | 0.016260 |
| 74 | 0.016129 |
| 75 | 0.016000 |
| 76 | 0.015873 |
| 77 | 0.015748 |
| 78 | 0.015625 |
| 79 | 0.015504 |
| 80 | 0.015385 |
| 81 | 0.015267 |
| 82 | 0.015152 |
| 83 | 0.015038 |
| 84 | 0.014925 |
| 85 | 0.014815 |
| 86 | 0.014706 |
| 87 | 0.014599 |
| 88 | 0.014493 |
| 89 | 0.014388 |
| 90 | 0.014286 |
| 91 | 0.014184 |
| 92 | 0.014085 |
| 93 | 0.013986 |
| 94 | 0.013889 |
| 95 | 0.013793 |
| 96 | 0.013699 |
| 97 | 0.013605 |
| 98 | 0.013514 |
| 99 | 0.013423 |
| 100 | 0.013333 |
Half the current 4% rate is 2%. You can see from the table that that will be achieved in 50 generations. Assuming 30 years per generation, that will take 1,500 years.
First, for those readers who are easily offended, I apologize if it seems I am making light of this tragedy. That is not my intent. This is how the question was asked to me, and I don't see any reason to sanitize it to dropping a brick from a rooftop. That said, here is my answer...
Let's define some variables first.
The rate of acceleration is 32.2 feet per second per second. As you may remember from beginning calculus, velocity is the integral of acceleration. So v=32.2t + c. The constant of integration c is 0. Why? At the moment an object is dropped it has no velocity. A way to visualize that is if you throw a ball straight up in the air at the exact moment it reaches its highest point or apex, it is just hanging there, velocity and gravity exactly canceling each other out.
The distance the object traveled is the integral of velocity. So d=16.1 t2 + c. There is that pesky constant of integration again, but it is zero again here as well, because at the moment you drop a ball (t=0) the distance traveled is 0.
We know the unfortunate guy fell 20 feet, so we just need to solve for t.
20 = 16.1 t2
t2 = 20/16.1
t = (20/16.1)1/2 = 1.1146
This question was raised and discussed in the forum of my companion site Wizard of Vegas
.
just released a list of the most stolen cars for 2010. What bothers me about this is that this information is of little use to the average person, who should be worrying about auto theft rates. Would you agree? Absolutely, I agree! I think giving the public a list of the most stolen cars by the total stolen is at best giving the reader useless information, and at worst leading him to falsely conclude that an old Honda is more likely to be stolen than any other car.
What is useful information is to know is auto theft rates, in other words, cars stolen by the number on the road. An article that provides such rates is The 10 Most Stolen Cars in 2011
. Most often stolen? The Cadillac Escalade. No Honda even makes their top 10.
Publishing a list of total stolen will unfairly worry mathematically challenged old Honda owners, when it is the Escalade owners who should be worrying. To every media source who quoted the list from the National Insurance Crime Bureau, and there were lots of them, I say shame on you!

Image courtesy of Brilliant Puzzles
. The puzzle in the above image is priced at $15.
Yes, I saw that episode of Survivor as well, where the player was struggling with the puzzle. I was screaming at the television that I could have solved it in 30 seconds and then bored them back at camp for three hours about the mathematics of it.
The puzzle is called the Tower of Hanoi. For the benefit of other readers, the puzzle consists of three pegs and any number of pieces, each the same shape but a different size. The starting state should have all the pieces on one peg, in order, with the largest one at the bottom. The object is to move the entire stack to another peg. However, you may not move any piece on top of a smaller piece. Here is an online version
of the game.
The strategy is a simple recursive one. In computer programming logic, here is the function how to do it. For example, to move 10 pieces from peg 1 to peg 2 you would call TowerOfHanoi(10, 1, 2, 3).
void TowerOfHanoi(int NumberPieces, int origin, int destination, int storage)
{
if (NumberPieces == 1)
{
cout << "Piece 1 to peg " << destination << "\n";
}
else
{
TowerOfHanoi(NumberPieces-1, origin, storage, destination);
cout << "Piece " << NumberPieces << " to peg " << destination << "\n";
TowerOfHanoi(NumberPieces-1,storage,destination,origin);
}
}
Here is the output for a five-piece game:
Piece 1 to peg 2
Piece 2 to peg 3
Piece 1 to peg 3
Piece 3 to peg 2
Piece 1 to peg 1
Piece 2 to peg 2
Piece 1 to peg 2
Piece 4 to peg 3
Piece 1 to peg 3
Piece 2 to peg 1
Piece 1 to peg 1
Piece 3 to peg 3
Piece 1 to peg 2
Piece 2 to peg 3
Piece 1 to peg 3
Piece 5 to peg 2
Piece 1 to peg 1
Piece 2 to peg 2
Piece 1 to peg 2
Piece 3 to peg 1
Piece 1 to peg 3
Piece 2 to peg 1
Piece 1 to peg 1
Piece 4 to peg 2
Piece 1 to peg 2
Piece 2 to peg 3
Piece 1 to peg 3
Piece 3 to peg 2
Piece 1 to peg 1
Piece 2 to peg 2
Piece 1 to peg 2
In English this code means that to move any piece you follow these three steps:
Where I say to "move all the pieces," just follow the same instructions above but for the substack you want to move. Eventually you will get down to moving just a single peg.
If you follow these instructions, you will move the stack in the minimum number of moves, which is 2NumberPieces-1.
There are other ways to express a solution in English. Here is a clever one where the initial stack is on peg A. The destination stack will be B for an odd number of pieces, and C for an even number. Keep repeating these steps until finished:
Finally, here is an outside link to a binary number solution
.
To be honest, I'm not entirely sure. They used to be known as Knaves, but at some point they became known as Jacks. Perhaps about the time they started to put numbers and letters on cards (they didn't used to) and it would have been confusing because both King and Knave start with a K. So that brings up the question of what is a Knave? dictionary.com
gives us these definitions, aside from the playing card usage:
Given the company the Knave keeps with kings and queens, you would think the Knave is a male servant. Playing cards were certainly around during "archaic" times. However, the fact that the Knave turned into a Jack argues for a "man of humble position." dictionary.com
says one of the various meanings of the word jack:
The expressions "Jack of all trades" and "That's the fact, Jack" also spring to my mind. Wikipedia
mentions that the Knave was called a Jack in the game All-Fours before cards were printed with a J, but the term may have been slow to catch on because it was considered "vulgar." I don't always trust Wikipedia, so take that with a grain of salt, as with everything in this answer.
To help us further, let's look at a deck of French cards I happen to have from the Casino De Montreal. In that deck they use an R for Roi (king), D for Dame (lady), and V for Valet. It should be noted that the French word for queen is reine, so I suspect they went with a lady instead, to avoid two ranks that begin with an R. So, what is a Valet? www.french-linguistics.co.uk
gives this definition:
That would seem to go along with the English "male servant." Still, I'm not entirely comfortable with that, because if that is the meaning, how did they go from Knave to Jack? I suggest that the better translation, to avoid words that start with K and Q, would have been to follow the French and go with Valet, which has a similar meaning in English. Here are the dictionary.com
usages for Valet:
In closing, let me be the first to suggest that we replace the J on English playing cards with a V, and call them valets.
This question was raised and discussed in the forum of my companion site Wizard of Vegas
.
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