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Reason #5 why the Wizard likes Bovada: Intelligent Bonuses Many online casinos offer huge signup bonuses, but there’s a catch. Buried in the fine print is that play on the most popular games doesn’t count towards earning the bonus. It’s common for play on blackjack, baccarat, roulette, craps, and video poker to be excluded. In many cases, only slots count. And that’s if you can even find the terms and conditions. Many casinos put their 100% bonus in big flaming letters but make you hunt all over their site to find the rules. Bovada allows play on all games to count towards the wagering requirement. It’s that simple. Just no opposite betting. All casinos ought to be as easy as Bovada about this. The bonus offer itself is simple too: on your first deposit, they’ll give you an extra 10%. If you deposit $100, you’ll wind up with $110 in chips or tokens. Finally, in the unlikely event that Bovada feels you’ve been abusing their bonuses they won’t seize your winnings like most other casinos will. In the worst case scenario they will politely tell you that they will not be offering you any future bonuses, but you are welcome to keep playing and keep everything you have made already. |
Ask the Wizard: Non-Casino Games - FAQ
I like to play the game liars poker with dollar bills. what is the probability of getting any 1,2,3,4, or 5 of the same number on a bill. thank you. If I am playing with 3 people, what is the probability of any 1 number showing up. |
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| Last Roll Yahtzee Probabilities | |
| Needed | Probability of Success |
| 0 | 1 |
| 1 | 0.166667 |
| 2 | 0.027778 |
| 3 | 0.00463 |
| 4 | 0.000772 |
The next table shows the probabilities of improvement. The left column shows how many dice you need before any given roll and the top column shows how many you need after the roll. The body shows the probability of the given degree of improvement.
| Probabilities of Improvement | |||||||
| Need Before Roll | 0 | 1 | 2 | 3 | 4 | Total | |
| 0 | 1 | 0 | 0 | 0 | 0 | 1 | |
| 1 | 0.166667 | 0.833333 | 0 | 0 | 0 | 1 | |
| 2 | 0.027778 | 0.277778 | 0.694444 | 0 | 0 | 1 | |
| 3 | 0.00463 | 0.069444 | 0.37037 | 0.555556 | 0 | 1 | |
| 4 | 0.000772 | 0.01929 | 0.192901 | 0.694444 | 0.092593 | 1 | |
The next table shows the probability on the initial roll of needing 0 to 4 more dice to make a Yahtzee.
| First Roll Yahtzee Probabilities | |
| Needed | Probability |
| 0 | 0.000772 |
| 1 | 0.019290 |
| 2 | 0.192901 |
| 3 | 0.694444 |
| 4 | 0.092593 |
The next table shows the probability of improvement and then eventual success according to the number needed after the first roll. For example, if the player needs 3 more dice to make a Yahtzee the probability of improving to needing 2 more after the second roll and making the Yahtzee on the third roll is 0.010288066.
| Probabilities of Yahtzee after first roll according to number needed before and after second roll | |||||||
| Need Before Roll | 0 | 1 | 2 | 3 | 4 | Total | |
| 0 | 1 | 0 | 0 | 0 | 0 | 1 | |
| 1 | 0.166667 | 0.138889 | 0 | 0 | 0 | 0.305556 | |
| 2 | 0.027778 | 0.046296 | 0.01929 | 0 | 0 | 0.093364 | |
| 3 | 0.00463 | 0.011574 | 0.010288 | 0.002572 | 0 | 0.029064 | |
| 4 | 0.000772 | 0.003215 | 0.005358 | 0.003215 | 0.000071 | 0.012631 | |
To get the final answer take the dot product of the number needed after the first roll two tables up and the probability of eventual success in the final column one table up. This is 0.092593*0.012631+ 0.694444*0.029064 + 0.192901*0.093364 + 0.019290*0.305556 + 0.000772*1 = 4.6028643%. To confirm this I did a 100,000,000 game simulation and the simulated probability was 4.60562%.
E(x) = 1 + E(y)
E(y) = 1 + 0.5*E(x) + 0.5*E(z)
E(z) = 1 + 0.5*E(y)
It is then easy matrix algebra to see that E(x) = 9, E(y) = 8, and E(z) = 5. So on average it will take 9 flips for the disparity between heads and tails to be 3. So at 8 rupees it is a good bet for the person collecting the one rupee per flip, because he will receive on average 9 rupees, but pay back only 8. The house edge for the gambler is 11.11%. At 9 rupees it is a fair bet, at 7 the house advantage is 22.22%.
A pattern to this table seems to be that you should force the opponent to a situation where the sum of the pearls in the smallest and greatest rows equals the sum of the two in the middle. This would include leaving zero in the row with the least number of pearls.
| Pearls Before Swine II Strategy | |
| You Have | Leave |
| 1111 | 111 |
| 1112 | 111 |
| 1113 | 111 |
| 1114 | 111 |
| 1115 | 111 |
| 1116 | 111 |
| 1122 | Lose |
| 1123 | 1122 |
| 1124 | 1122 |
| 1125 | 1122 |
| 1126 | 1122 |
| 1133 | Lose |
| 1134 | 1133 |
| 1135 | 1133 |
| 1136 | 1133 |
| 1144 | Lose |
| 1145 | 1144 |
| 1146 | 1144 |
| 1155 | Lose |
| 1156 | 1155 |
| 1222 | 1122 |
| 1223 | 1122 |
| 1224 | 1122 |
| 1225 | 1122 |
| 1226 | 1122 |
| 1233 | 123 |
| 1234 | 123 |
| 1235 | 123 |
| 1236 | 123 |
| 1244 | 1144 |
| 1245 | 145 |
| 1246 | 246 |
| 1255 | 1155 |
| 1256 | Lose |
| 1333 | 1133 |
| 1334 | 1133 |
| 1335 | 1133 |
| 1336 | 1133 |
| 1344 | 1144 |
| 1345 | 145 |
| 1346 | Lose |
| 1355 | 1155 |
| 1356 | 1256 |
| 1444 | 1144 |
| 1445 | 1144 |
| 1446 | 1144 |
| 1455 | 1155 |
| 1456 | 1346 |
| 2222 | Lose |
| 2223 | 2222 |
| 2224 | 2222 |
| 2225 | 2222 |
| 2226 | 2222 |
| 2233 | Lose |
| 2234 | 2233 |
| 2235 | 2233 |
| 2236 | 2233 |
| 2244 | Lose |
| 2245 | 2244 |
| 2246 | 2244 |
| 2255 | Lose |
| 2256 | 2255 |
| 2333 | 2233 |
| 2334 | 2233 |
| 2335 | 2233 |
| 2336 | 2233 |
| 2344 | 2244 |
| 2345 | Lose |
| 2346 | 1346 |
| 2355 | 2255 |
| 2356 | 2345 |
| 2444 | 2244 |
| 2445 | 2244 |
| 2446 | 2244 |
| 2455 | 2255 |
| 2456 | 2345 |
| 3333 | Lose |
| 3334 | 3333 |
| 3335 | 3333 |
| 3335 | 3333 |
| 3336 | 3333 |
| 3344 | Lose |
| 3345 | 3344 |
| 3346 | 3344 |
| 3355 | Lose |
| 3356 | 3355 |
| 3444 | 3344 |
| 3445 | 3344 |
| 3446 | 3344 |
| 3455 | 3355 |
| 3456 | 1346 |
Brad S. wrote in to add a general strategy for any number of pearls and rows. First you break down each row into its binary components. For example the starting position of the Transcience game would be as follows.
Then you endeavor to leave an even number of each power of 2. For example in the above there are two 1’s, two 2’s, and three 4’s. So there is an extra 4. You then remove 4 from any of the rows with a 4 term. Keep doing this until you can get your opponent down to 2,2 or an odd number of 1’s.
Try this strategy on the Pearl 3 game, you’ll win every time. If you start with a losing scenario as I did on game 10 (4+7+8+11) you can click on "go" to make him go first.
Let’s look at an example. Suppose it is your turn with the following scenario.

The following table breaks down each row into its binary components.
| Player’s Turn 1 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 6 | 0 | 1 | 1 | 0 | 0 |
| 9 | 1 | 0 | 0 | 1 | 0 |
| 4 | 0 | 0 | 1 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 25 | 1 | 0 | 0 | 1 | 1 |
| Total | 3 | 1 | 3 | 2 | 1 |
You can see that there is an odd number of ones, twos, fours, and sixteens. Clearly we need to get the row of 25 under 16 to eliminate the 16 unit. To keep the total of the binary components even we need to remove the 1, add a 2, add a 4, keep the 8, and remove the 16. That means the best play is 2+4+8=14 in the last row. Leaving 14 in the bottom row we have the following.
| Computer’s Turn 1 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 6 | 0 | 1 | 1 | 0 | 0 |
| 9 | 1 | 0 | 0 | 1 | 0 |
| 4 | 0 | 0 | 1 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 14 | 0 | 1 | 1 | 1 | 0 |
| Total | 2 | 2 | 4 | 2 | 0 |
The computer takes its turn, leaving us with this.

Here is the binary breakdown of that.
| Player’s Turn 2 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 6 | 0 | 1 | 1 | 0 | 0 |
| 9 | 1 | 0 | 0 | 1 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 14 | 0 | 1 | 1 | 1 | 0 |
| Total | 2 | 3 | 3 | 2 | 0 |
Here we need to remove a 2 and a 4, to get those totals even. There is only one row, the 14, which has both components. So remove 6 from that, leaving 8.
| Computer’s Turn 2 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 6 | 0 | 1 | 1 | 0 | 0 |
| 9 | 1 | 0 | 0 | 1 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 8 | 0 | 0 | 0 | 1 | 0 |
| Total | 2 | 2 | 2 | 2 | 0 |
The computer takes its turn, leaving us with this.

Now we need to change the 1, 4, and 8 columns.
| Player’s Turn 3 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 6 | 0 | 1 | 1 | 0 | 0 |
| 4 | 0 | 0 | 1 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 8 | 0 | 0 | 0 | 1 | 0 |
| Total | 1 | 2 | 3 | 1 | 0 |
That can be done by changing the row of 8 to 5 as follows.
| Computer’s Turn 3 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 6 | 0 | 1 | 1 | 0 | 0 |
| 4 | 0 | 0 | 1 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| Total | 2 | 2 | 4 | 0 | 0 |
The computer takes its turn, leaving us with this.

Now we need to change the 2 and 4 totals.
| Player’s Turn 4 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 6 | 0 | 1 | 1 | 0 | 0 |
| 4 | 0 | 0 | 1 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 3 | 1 | 1 | 0 | 0 | 0 |
| Total | 2 | 3 | 3 | 0 | 0 |
This can be done by changing the 6 to a 0.
| Computer’s Turn 4 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 0 | 0 | 0 | 0 | 0 | 0 |
| 4 | 0 | 0 | 1 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 3 | 1 | 1 | 0 | 0 | 0 |
| Total | 2 | 2 | 2 | 0 | 0 |
The computer takes its turn, leaving us with this.

Now we need to change the 2s and 4s.
| Player’s Turn 5 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 0 | 0 | 0 | 0 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 5 | 1 | 0 | 1 | 0 | 0 |
| 3 | 1 | 1 | 0 | 0 | 0 |
| Total | 2 | 3 | 1 | 0 | 0 |
This can be accomplished by changing the row of 5 to 3. If you can ever get your opponent to an x,x,y,y situation you can’t help but win, if you can maintain the same situation until the end.
| Computer’s Turn 5 | |||||
| Row | 1 | 2 | 4 | 8 | 16 |
| 0 | 0 | 0 | 0 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 2 | 0 | 1 | 0 | 0 | 0 |
| 3 | 1 | 1 | 0 | 0 | 0 |
| 3 | 1 | 1 | 0 | 0 | 0 |
| Total | 2 | 4 | 0 | 0 | 0 |
The next few moves I keep the computer on x,x,y,y patterns. Here the computer leaves me with 2,2,3,2; so I leave it with 2,2,2,2.

The computer then gives me 2,2,1,2. I leave it with 2,2,1,1.

The computer then leaves me with 2,2,1. I leave it with 2,2. If you can ever get your opponent to two equal rows you can’t help but win, just keep the rows equal.

The computer then leaves me with a single pile of 2, and I remove 1.

Here is the end of the game.

I suggest paying 1 to 1 on red and black, 14 to 1 on green, and 60 to 1 on any individual number. One formula for the house edge is (t-a)/(t+1), where t is the true odds, and a is the actual odds. In this case the house edge on the red or black bet is (63-60)/(63+1) = 3/64 = 4.69%. On the green bet the house edge is (15-14)/(15+1) = 1/16 = 6.25%. On individual numbers the house edge is (63-60)/(63+1) = 3/64 = 4.69%.
A reader later added the following to this topic.
I have a comment on your February 14 "Ask the Wizard" column (No. 183). It’s doesn’t really have anything to do with the question you answered. It’s just something you might find interesting.
Prior to the passing of Proposition 1A, that allowed to have full class 3 gaming, we had a small installation of VLT style for a couple of years. In our system, which was run by SDG (now part of Bally), the prize pool started with 4 million draws. When the pool was reduced and 2 million remained, the next pool of 4 million was added for a total pool of 6 million draws. When the pool was reduced to 2 million again, the process repeated.
| Yahtzee Experiment | ||
| Rolls | Occurences | Probability |
| 1 | 63908 | 0.00077371 |
| 2 | 977954 | 0.0118396 |
| 3 | 2758635 | 0.0333975 |
| 4 | 4504806 | 0.0545376 |
| 5 | 5776444 | 0.0699327 |
| 6 | 6491538 | 0.0785901 |
| 7 | 6727992 | 0.0814527 |
| 8 | 6601612 | 0.0799227 |
| 9 | 6246388 | 0.0756221 |
| 10 | 5741778 | 0.0695131 |
| 11 | 5174553 | 0.0626459 |
| 12 | 4591986 | 0.0555931 |
| 13 | 4022755 | 0.0487016 |
| 14 | 3492745 | 0.042285 |
| 15 | 3008766 | 0.0364257 |
| 16 | 2577969 | 0.0312103 |
| 17 | 2193272 | 0.0265529 |
| 18 | 1864107 | 0.0225679 |
| 19 | 1575763 | 0.019077 |
| 20 | 1329971 | 0.0161013 |
| 21 | 1118788 | 0.0135446 |
| 22 | 940519 | 0.0113864 |
| 23 | 791107 | 0.00957757 |
| 24 | 661672 | 0.00801056 |
| 25 | 554937 | 0.00671837 |
| 26 | 463901 | 0.00561624 |
| 27 | 387339 | 0.00468933 |
| 28 | 324079 | 0.00392347 |
| 29 | 271321 | 0.00328476 |
| 30 | 225978 | 0.00273581 |
| 31 | 189012 | 0.00228828 |
| 32 | 157709 | 0.00190931 |
| 33 | 131845 | 0.00159619 |
| 34 | 109592 | 0.00132678 |
| 35 | 91327 | 0.00110565 |
| 36 | 76216 | 0.00092271 |
| 37 | 63433 | 0.00076795 |
| 38 | 52786 | 0.00063906 |
| 39 | 44122 | 0.00053417 |
| 40 | 36785 | 0.00044534 |
| 41 | 30834 | 0.00037329 |
| 42 | 25494 | 0.00030864 |
| 43 | 21170 | 0.0002563 |
| 44 | 17767 | 0.0002151 |
| 45 | 14657 | 0.00017745 |
| 46 | 12410 | 0.00015024 |
| 47 | 10299 | 0.00012469 |
| 48 | 8666 | 0.00010492 |
| 49 | 7355 | 0.00008904 |
| 50 | 5901 | 0.00007144 |
| 51 | 5017 | 0.00006074 |
| 52 | 4227 | 0.00005117 |
| 53 | 3452 | 0.00004179 |
| 54 | 2888 | 0.00003496 |
| 55 | 2470 | 0.0000299 |
| 56 | 2012 | 0.00002436 |
| 57 | 1626 | 0.00001969 |
| 58 | 1391 | 0.00001684 |
| 59 | 1135 | 0.00001374 |
| 60 | 924 | 0.00001119 |
| 61 | 840 | 0.00001017 |
| 62 | 694 | 0.0000084 |
| 63 | 534 | 0.00000646 |
| 64 | 498 | 0.00000603 |
| 65 | 372 | 0.0000045 |
| 66 | 316 | 0.00000383 |
| 67 | 286 | 0.00000346 |
| 68 | 224 | 0.00000271 |
| 69 | 197 | 0.00000238 |
| 70 | 160 | 0.00000194 |
| 71 | 125 | 0.00000151 |
| 72 | 86 | 0.00000104 |
| 73 | 79 | 0.00000096 |
| 74 | 94 | 0.00000114 |
| 75 | 70 | 0.00000085 |
| 76 | 64 | 0.00000077 |
| 77 | 38 | 0.00000046 |
| 78 | 42 | 0.00000051 |
| 79 | 27 | 0.00000033 |
| 80 | 33 | 0.0000004 |
| 81 | 16 | 0.00000019 |
| 82 | 18 | 0.00000022 |
| 83 | 19 | 0.00000023 |
| 84 | 14 | 0.00000017 |
| 85 | 6 | 0.00000007 |
| 86 | 4 | 0.00000005 |
| 87 | 9 | 0.00000011 |
| 88 | 4 | 0.00000005 |
| 89 | 5 | 0.00000006 |
| 90 | 5 | 0.00000006 |
| 91 | 1 | 0.00000001 |
| 92 | 6 | 0.00000007 |
| 93 | 1 | 0.00000001 |
| 94 | 3 | 0.00000004 |
| 95 | 1 | 0.00000001 |
| 96 | 1 | 0.00000001 |
| 97 | 2 | 0.00000002 |
| 102 | 1 | 0.00000001 |
| Total | 82600000 | 1 |
Backgammon
by Paul Magriel: If there were a Bible to backgammon, this would be it. I’m a proud owner of an old hard-cover edition. This book would be a great place to start. Although it was written in 1976, the advice still holds up well.
501 Essential Backgammon Problems
by Bill Robertie: I’ve been trying to get through this book for years, and I’m still only half way there. It is disheartening to get half the problems wrong, enough to make me think I’m as bad at backgammon as I am at golf. However, with every problem missed, there is a valuable lesson to be learned. For the intermediate to advanced player, this book is a valuable, and humbling, learning tool.
Snowie backgammon software
: I play about 1000 games a year against this game. Snowie not only plays a near-perfect game, but tells you exactly how costly your errors are, when you make them. There are lots of other features that I have never explored. If there is one thing I’ve learned from Snowie, it’s that the biggest problem with my game is bone-headed mistakes of not seeing perfectly obvious plays sometimes. Much like chess, one bad move can wipe out 100 good ones.
Motif website
: Before I purchased Snowie, I played countless games against Motif. The strategy employed by Motif is very solid, in my opinion. There is nothing like playing against a stronger opponent to improve your own game.
| Probabilities in the Price is Right Showcase Showdown | ||||
| Spin 1 | Strategy | Player 1 | Player 2 | Player 3 |
| 0.05 | spin | 20.59% | 37.55% | 41.85% |
| 0.10 | spin | 20.59% | 37.55% | 41.86% |
| 0.15 | spin | 20.57% | 37.55% | 41.87% |
| 0.20 | spin | 20.55% | 37.55% | 41.9% |
| 0.25 | spin | 20.5% | 37.56% | 41.94% |
| 0.30 | spin | 20.43% | 37.56% | 42.01% |
| 0.35 | spin | 20.33% | 37.58% | 42.10% |
| 0.40 | spin | 20.18% | 37.60% | 42.22% |
| 0.45 | spin | 19.97% | 37.64% | 42.39% |
| 0.50 | spin | 19.68% | 37.71% | 42.61% |
| 0.55 | spin | 19.26% | 37.81% | 42.93% |
| 0.60 | spin | 18.67% | 37.96% | 43.36% |
| 0.65 | spin | 17.86% | 38.21% | 43.93% |
| 0.70 | stay | 21.56% | 38.28% | 40.16% |
| 0.75 | stay | 28.42% | 35.21% | 36.38% |
| 0.80 | stay | 36.82% | 31.26% | 31.92% |
| 0.85 | stay | 46.99% | 26.35% | 26.66% |
| 0.90 | stay | 59.17% | 20.36% | 20.47% |
| 0.95 | stay | 73.61% | 13.19% | 13.21% |
| 1.00 | stay | 90.57% | 4.72% | 4.72% |
| Average | 30.82% | 32.96% | 36.22% | |
Here are the winning number of combinations out of the 6×206 possible.
Player 1: 118,331,250
at a home poker game? The way we play is if the third card matches one of the first two, then the bet is a push.
, problem 203, or the academic paper Game Theory and Poker
by Jason Swanson.
The following table shows the equivalent interest rate without the point, according to the interest rate with one point and the term.
| Equivalent Interest Rate with No Points | |||||
| Interest Rate with One Point | 10 years | 15 years | 20 years | 30 years | 40 years |
| 4.00% | 4.212% | 4.147% | 4.115% | 4.083% | 4.067% |
| 4.25% | 4.463% | 4.398% | 4.366% | 4.334% | 4.318% |
| 4.50% | 4.714% | 4.649% | 4.617% | 4.585% | 4.570% |
| 4.75% | 4.965% | 4.900% | 4.868% | 4.836% | 4.821% |
| 5.00% | 5.216% | 5.151% | 5.119% | 5.088% | 5.073% |
| 5.25% | 5.467% | 5.402% | 5.370% | 5.339% | 5.324% |
| 5.50% | 5.718% | 5.654% | 5.621% | 5.590% | 5.576% |
| 5.75% | 5.969% | 5.905% | 5.873% | 5.842% | 5.827% |
| 6.00% | 6.220% | 6.156% | 6.124% | 6.093% | 6.079% |
| 6.25% | 6.471% | 6.407% | 6.375% | 6.344% | 6.330% |
| 6.50% | 6.723% | 6.658% | 6.626% | 6.596% | 6.582% |
| 6.75% | 6.974% | 6.909% | 6.878% | 6.847% | 6.834% |
| 7.00% | 7.225% | 7.160% | 7.129% | 7.099% | 7.085% |
| 7.25% | 7.476% | 7.412% | 7.380% | 7.350% | 7.337% |
| 7.50% | 7.727% | 7.663% | 7.631% | 7.602% | 7.589% |
| 7.75% | 7.978% | 7.914% | 7.883% | 7.853% | 7.841% |
| 8.00% | 8.229% | 8.165% | 8.134% | 8.105% | 8.093% |
| 8.25% | 8.480% | 8.416% | 8.385% | 8.357% | 8.344% |
| 8.50% | 8.731% | 8.668% | 8.637% | 8.608% | 8.596% |
| 8.75% | 8.982% | 8.919% | 8.888% | 8.860% | 8.848% |
| 9.00% | 9.233% | 9.170% | 9.140% | 9.112% | 9.100% |
| 9.25% | 9.485% | 9.421% | 9.391% | 9.363% | 9.352% |
| 9.50% | 9.736% | 9.673% | 9.642% | 9.615% | 9.604% |
| 9.75% | 9.987% | 9.924% | 9.894% | 9.867% | 9.856% |
| 10.00% | 10.238% | 10.175% | 10.145% | 10.119% | 10.108% |
This shows that a 5.75% interest rate with one point is equivalent to a 5.842% with no points. In other words the payment would be the same both ways, assuming the point charged is added to the principal balance. Your other offer was 5.875% with no points, which is higher than 5.842%, so I would take the 5.75% with the point.
P.S. For those of you wondering how I solved for i, I used the rate function
in Excel.
by Gregory Baer, the odds of a hole in one on a par 3 hole in the PGA tour is 1 in 2491. I believe those distances fall in the par 3 range. A 1 handicap is darn good, so I’m not going to give much of a discount compared to PGA Tour players. Let’s say your son’s probability per par 3 hole is 1 in 3,000. A typical gold course will have about four par 3 holes. Let’s say your son plays every day. That would be 28 par 3 holes a week. The probability of making exactly two hole in ones would be combin(28,2)×(1/3000)2×(2999/3000)26 = 1 in 24,017.
| Probabilities for Long Suit in Hearts | ||
| Cards | Combinations | Probability |
| 4 | 222766089260 | 0.35080524800183 |
| 5 | 281562853572 | 0.44339660045899 |
| 6 | 105080049360 | 0.16547685914958 |
| 7 | 22394644272 | 0.03526640326564 |
| 8 | 2963997036 | 0.00466761219692 |
| 9 | 235237860 | 0.00037044541245 |
| 10 | 10455016 | 0.00001646424055 |
| 11 | 231192 | 0.00000036407412 |
| 12 | 2028 | 0.00000000319363 |
| 13 | 4 | 0.00000000000630 |
| Total | 635013559600 | 1 |
| Rule of 72 — Years to Double Money | ||||
| Interest Rate | Rule of 72 | Exact | Difference | |
| 0.01 | 72.00 | 69.66 | 2.34 | |
| 0.02 | 36.00 | 35.00 | 1.00 | |
| 0.03 | 24.00 | 23.45 | 0.55 | |
| 0.04 | 18.00 | 17.67 | 0.33 | |
| 0.05 | 14.40 | 14.21 | 0.19 | |
| 0.06 | 12.00 | 11.90 | 0.10 | |
| 0.07 | 10.29 | 10.24 | 0.04 | |
| 0.08 | 9.00 | 9.01 | -0.01 | |
| 0.09 | 8.00 | 8.04 | -0.04 | |
| 0.10 | 7.20 | 7.27 | -0.07 | |
| 0.11 | 6.55 | 6.64 | -0.10 | |
| 0.12 | 6.00 | 6.12 | -0.12 | |
| 0.13 | 5.54 | 5.67 | -0.13 | |
| 0.14 | 5.14 | 5.29 | -0.15 | |
| 0.15 | 4.80 | 4.96 | -0.16 | |
| 0.16 | 4.50 | 4.67 | -0.17 | |
| 0.17 | 4.24 | 4.41 | -0.18 | |
| 0.18 | 4.00 | 4.19 | -0.19 | |
| 0.19 | 3.79 | 3.98 | -0.20 | |
| 0.20 | 3.60 | 3.80 | -0.20 | |
Why 72? It doesn’t have to be exactly 72. That is just the number that works out well for realistic interest rates you’re likely to see on an investment. It works out almost exactly for an interest rate of 7.8469%. There is nothing special about 72, like there is about π or e. Why does any number work? If the interest rate is i, then let’s solve for the number of years (y) it takes to double an investment.
2 = (1+i)y
ln(2)= ln(1+i)y
ln(2)= y×ln(1+i)
y = ln(2)/ln(1+i)
This may not be my best answer ever, but try to follow this logic: let y=ln(x).
dy/dx=1/x.
1/x =~ x at values of x close to 1.
So the dy/dx =~ 1 for values of x close to 1.
So the slope of ln(x) is going to be close to 1 for values of x close 1.
So the slope of ln(1+x) is going to be close to 1 for values of x close 0.
The "rule of 72" is saying that .72/i =~ .6931/ln(1+i).
We’ve established that i and ln(1+i) are similar for values of i close to 0.
So 1/i and 1/ln(1+i) are similar for values of i close to 0.
Using 72 instead of 69.31 adjusts for differences between i and ln(1+i) for values of i around 8%.
I hope that makes some sense. My calculus is rather rusty; it took hours to explain this to myself.
This question was raised and discussed in the forum of my companion site Wizard of Vegas
.
It is based on the same illusion as the field bet in craps. For those readers not familiar with the field bet, the player wins if the sum of the roll of two dice is 2, 3, 4, 9, 10, 11, or 12. Losing numbers are 5, 6, 7, and 8. Wins pay even money, except the 2 pays 2 to 1 and the 12 pays 3 to 1 (except at stingy Harrah’s casinos, where they pay 2 to 1 only on the 12). The mathematically challenged gambler may falsely reason it is a good bet because there are 7 totals that win and only 4 that lose. The reason the odds favor the house is that the losing numbers have the greatest chance to be rolled.
Here are the specific rules of Razzle Dazzle, as taken from the article Probabilities of Winning a Certain Carnival Game
by Donald A. Berry and Ronald R. Regal, which appeared in the November 1978 issue of the The American Statistician.
| Razzle Dazzle Points Distribution | ||
| Points | Number on Board | Probability |
| 1 | 11 | 0.076923 |
| 2 | 19 | 0.132867 |
| 3 | 39 | 0.272727 |
| 4 | 44 | 0.307692 |
| 5 | 19 | 0.132867 |
| 6 | 11 | 0.076923 |
| Total | 143 | 1.000000 |
| Razzle Dazzle Conversion Chart | |
| Points | Yards Gained |
| 8 | 100 |
| 9 | 100 |
| 10 | 50 |
| 11 | 30 |
| 12 | 50 |
| 13 | 50 |
| 14 | 20 |
| 15 | 15 |
| 16 | 10 |
| 17 | 5 |
| 18 to 38 | 0 |
| 39 | 5 |
| 40 | 5 |
| 41 | 15 |
| 42 | 20 |
| 43 | 50 |
| 44 | 50 |
| 45 | 30 |
| 46 | 50 |
| 47 | 100 |
| 48 | 100 |
The average points per marble is 3.52, and the standard deviation is 1.31. Note how 3 and 4 points have the highest probability. That keeps the standard deviation low, and the sum of many marbles close to expectations. The standard deviation of the roll of a single die is 1.71, by comparison.
Next, notice how there are 20 winning totals and 21 losing totals on the yardage conversion chart. The kind of sucker who gambles on carnival games might incorrectly reason his probability of advance is 20/41 or 48.8%. It wouldn’t surprise me if the carnies falsely claimed these were the odds of advancing. However, much like the field bet, the most likely outcomes don’t win anything.
The next table show the probability of each number of points per turn, yards gained, and expected yards gained. The lower right cell shows the average yards gained per turn is 0.0196.
| Expected Yards Gained per Turn | |||
| Points | Probability | Yards Gained | Expected Yards Gained |
| 8 | 0.00000000005 | 100 | 0.00000000464 |
| 9 | 0.00000000176 | 100 | 0.00000017647 |
| 10 | 0.00000002586 | 50 | 0.00000129285 |
| 11 | 0.00000022643 | 30 | 0.00000679305 |
| 12 | 0.00000143397 | 50 | 0.00007169849 |
| 13 | 0.00000713000 | 50 | 0.00035650022 |
| 14 | 0.00002926510 | 20 | 0.00058530196 |
| 15 | 0.00010234709 | 15 | 0.00153520642 |
| 16 | 0.00031168305 | 10 | 0.00311683054 |
| 17 | 0.00083981462 | 5 | 0.00419907311 |
| 18 | 0.00202563214 | 0 | 0.00000000000 |
| 19 | 0.00441368617 | 0 | 0.00000000000 |
| 20 | 0.00874847408 | 0 | 0.00000000000 |
| 21 | 0.01586193216 | 0 | 0.00000000000 |
| 22 | 0.02642117465 | 0 | 0.00000000000 |
| 23 | 0.04056887936 | 0 | 0.00000000000 |
| 24 | 0.05757346716 | 0 | 0.00000000000 |
| 25 | 0.07566411880 | 0 | 0.00000000000 |
| 26 | 0.09221675088 | 0 | 0.00000000000 |
| 27 | 0.10431970222 | 0 | 0.00000000000 |
| 28 | 0.10958441738 | 0 | 0.00000000000 |
| 29 | 0.10689316272 | 0 | 0.00000000000 |
| 30 | 0.09677806051 | 0 | 0.00000000000 |
| 31 | 0.08125426057 | 0 | 0.00000000000 |
| 32 | 0.06317871335 | 0 | 0.00000000000 |
| 33 | 0.04540984887 | 0 | 0.00000000000 |
| 34 | 0.03009743061 | 0 | 0.00000000000 |
| 35 | 0.01833921711 | 0 | 0.00000000000 |
| 36 | 0.01023355162 | 0 | 0.00000000000 |
| 37 | 0.00520465303 | 0 | 0.00000000000 |
| 38 | 0.00239815734 | 0 | 0.00000000000 |
| 39 | 0.00099365741 | 5 | 0.00496828705 |
| 40 | 0.00036673565 | 5 | 0.00183367827 |
| 41 | 0.00011909673 | 15 | 0.00178645089 |
| 42 | 0.00003349036 | 20 | 0.00066980729 |
| 43 | 0.00000797528 | 50 | 0.00039876403 |
| 44 | 0.00000155945 | 50 | 0.00007797235 |
| 45 | 0.00000023832 | 30 | 0.00000714969 |
| 46 | 0.00000002632 | 50 | 0.00000131607 |
| 47 | 0.00000000176 | 100 | 0.00000017647 |
| 48 | 0.00000000005 | 100 | 0.00000000464 |
| Totals | 1.00000000000 | 0 | 0.01961648451 |
Here are some results of a random simulation of 17.5 million games.
| Razzle Dazzle Simulation Results | |
| Question | Answer |
| Probability of advancement per turn | 0.0028 |
| Expected yards gained per turn | 0.0196 |
| Expected yards gained per advancement | 6.9698 |
| Expected turns per game | 5238.7950 |
| Average doubles per game | 559.9874 |
| Averages prizes per game | 560.9874 |
I would have liked to indicate the average total bet per game, but my computer can not handle numbers so large. The average game had the player doubling his bet 560 times over the average of 5,239 turns per game. One game in the simulation had the player doubling his bet 1,800 times. Even at the average of 560 doubles, the bet per roll would be $3.77 × 10168, assuming a starting bet of $1. That is many orders of magnitutude greater than the number of atoms in the known universe (source
).
Even the most naive player will not play for long if he is advancing once every 355 plays only. What the carnies will do is cheat in the player’s favor at first. He may spot the player free rolls, or lie in adding up the points, giving the player winning totals to boost his confidence. I’ve never played the game, but I imagine that when the player gets close to the red zone (20 yards or less from a touchdown), then the carnie will start playing fairly. The player may wonder why he is suddenly getting nowhere, but with money already invested, and being so close to the goal line, he would hesitate to walk away and give up the yardage he already paid for.
Links
, excerpt from the book On the Midway.
.
by Donald A. Berry and Ronald R. Regal
.
.
For those unfamiliar with the rules of Hearts, play starts with dealing 13 cards each to four players. The hearts suit is significant to the game, so how many you get is important. The following table shows the odds of being dealt 0 to 13 hearts.
| Probability of 0 to 13 Hearts out of 13 Cards | |||
|---|---|---|---|
| Hearts | Combinations | Probability | Inverse |
| 13 | 1 | 0.0000000000016 | 1 in 635,013,559,600.0 |
| 12 | 507 | 0.0000000007984 | 1 in 1,252,492,228.0 |
| 11 | 57,798 | 0.0000000910185 | 1 in 10,986,773.9 |
| 10 | 2,613,754 | 0.0000041160601 | 1 in 242,950.8 |
| 9 | 58,809,465 | 0.0000926113531 | 1 in 10,797.8 |
| 8 | 740,999,259 | 0.0011669030492 | 1 in 857.0 |
| 7 | 5,598,661,068 | 0.0088166008164 | 1 in 113.4 |
| 6 | 26,393,687,892 | 0.0415639752774 | 1 in 24.1 |
| 5 | 79,181,063,676 | 0.1246919258321 | 1 in 8.0 |
| 4 | 151,519,319,380 | 0.2386080062219 | 1 in 4.2 |
| 3 | 181,823,183,256 | 0.2863296074662 | 1 in 3.5 |
| 2 | 130,732,371,432 | 0.2058733541286 | 1 in 4.9 |
| 1 | 50,840,366,668 | 0.0800618599389 | 1 in 12.5 |
| 0 | 8,122,425,444 | 0.0127909480376 | 1 in 78.2 |
| Total | 635,013,559,600 | 1.0000000000000 | |
This question was raised and discussed in the forum of my companion site Wizard of Vegas
.
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